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Diablo 3: Pets Will be Designed to Reflect Player Statistics

A spokesperson for Blizzard has confirmed that the studio will buff the companions, which responded to complaints that Diablo 3 pets are underpowered against Rift Guardians and other powerful foes. John Yang, the game designer, has taken to the Battle.net forums to confirm the changes, providing some insight into how Blizzard expects pets to scale with the player character. Here, our professional site offers you all the Diablo 3 item you need in the game. Pay attention to all the information here!


Overall, Yang explains that pets should “be roughly as survivable as the player”. This means pets are designed to scale with survivability stats and derive their toughness from player’s stats, while not becoming virtually untouchable tanks.

“To work towards the first goal, Pets should take reduced damage based on how avoidable the monster attack normally is for a player,” Yang wrote. “This is done instead of giving pets AI to run away from damaging attacks, which would cause them to lose out on DPS time."

Yang listed the three categories of monster attacks and how they will affect the pet. These include 'Full damage to pet', 'reduced damage to pet' and 'drastically reduced damage to pets'. You can read the full rundown on the battle.net if you are interested. Of course, don’t hesitate to buy Diablo 3 items from this professional site!



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