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Patch 2.1.2 Will Go Live, Changes to Embodiment of the Marauder set and Monkey King's Garb set

It is expected a few weeks for PTR testig for Season 2 go live. The latest blues list the current issues on the first build of patch 2.1.2 on the PTR. The Diablo 3 teams would like to hear feedback on specific aspects of 2.1.2 patch. This PTR cycle "will be relatively short and last only a few weeks", so patch 2.1.2 is expected to go live around mid-December. Season 2 will likely follow shortly after patch 2.1.2 is live, although Blizzard will give a 30 day notice before the end of Season 1. And it will also bring some changes to Changes to Embodiment of the Marauder set and Monkey King's Garb set. This is a perfect site for you buy Diablo 3 items. Welcome your visit! Read the post from community manager Nevalistis:

"Focused Feedback for Patch 2.1.2 PTR
The Diablo III team would like to hear feedback on specific aspects of the 2.1.2 patch, while it is on the PTR.
•Changes to the Embodiment of the Marauder set
•Philosophy Note: The following changes are not intended to be a nerf to Demon Hunters or the Embodiment of the Marauder set and additional tuning may be necessary
•Has been redesigned:

•(2) Set Bonus
•Now increases the damage of your Hatred generators by 40% for every Sentry you have activ

•(6) Set Bonus

•Sentries now cast your Hatred spenders every time you do and deal 100% increased damage

•Changes to the Monkey King's Garb set

•Philosophy Note: With only some minor adjustments to supporting gear, build, and playstyle, Monks with four pieces of the updated Monkey King’s Garb should be able to match or even exceed their previous best Greater Rift time and level. With a complete optimization of the new Set bonuses, Monks should easily (or at least reliably) exceed their previous best Greater Rift time and level.

•Has been redesigned:

•(2) Set Bonus

•Casting Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush, or Wave of Light causes a decoy to spawn that taunts nearby enemies and then explodes for 1000% weapon damage

•Decoy explosion now deals the damage type of your highest +% Elemental Damage

•(4) Set Bonus

•Enemies hit by the decoy explosion take 500% more damage from your Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush, and Wave of Light abilities for 3 seconds"

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