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The players have some Comments about Diablo 3 rubbish skill TOP10

This just was come from best players' summary, can tell you which is good or which is bad in Diablo 3.

The 10 :Demon Hunter  "grenade"

The reason:

  As a professional distance by eating, grenade this skill by the effective distance near, puzzling hurt, then simply don't know the explosion of the triggering time and Diablo, and honor our most waste up to 10. If you want to throw grenades remote, you will find that the goods will slowly rolling ah roll, then 3 star the roll the separate fires, to finally became a completely fan. And after the explosion of the time to a destination even subtle some delay, lead to throw distance no matter how to judge DiQianLiang, all fry less than strange. This ability can only be used when close, but may be close to the enemy with DH bankruptsrobbers? BLZ tell you, you can! Details see the next DH another waste of a skill is introduced. Although this skill itself very waste, but because its some rune led to the return can force to use, it have to be ranking at10.

The 9:Barbarian "tear"

The reason:

Barbarians have a lot of your rage, but if the most waste, must be the design of don't know is that a problem, or stylist design this skills didn't sleep well lead to a significant flaw of. That is the skills of the bleed effect does not stack. It is in this ability after the trigger for 3 seconds, regardless of how you use continuously this ability, the damage is always 3 seconds at 210%, at 70 points. You repeated use skills just refresh its last time. The result of this ability damage low to the point of puzzling, and with a time you want to wait 2 seconds to use, otherwise is to waste gas 20 anger. But because the runewords, some characteristics in scene is have the effect, so to its most waste 9 in the rankings.

The 8:Wizard"meteorolite"

The reason:

Ultra high secret can be used up, not high damage, let a person feel the pain egg trigger delay. Meteorites this ability needs 60 consumption secret can, a mage lost most 2, but its direct damage but only poor 200% weapon damage, the so-called continue to hurt is a joke, no monster will in the burning region stand more than 3 seconds. That triggers the delay more let a person eggs so pain, is incredibly 2 seconds long, wait for you to see it to the ground when the shooting star, monsters have run elsewhere. And some of the damage mage other than skills, the more the visual skills to tears. The most simple arcane ball, 35 secret can energy consumption, 175% of the damage, the more important is not trigger delay, hit monsters to explode, and the explosion of damage range and meteors are consistent. People dead than popularity, technology skills can't than than. But see in its cool the visual effect. so to its most waste 8 in the rankings.

The 7:Barbarian"sprint"

The reason:

As a melee, I don't know to design a sprint skills is why, used to after remote blue spirit ? Or used to kite bee? The short to make people want to call names duration, not to force the acceleration, the puzzling design intention, let a person have to give the most waste of the title. But because this skill in popular forms of open the box, play pot, and a good brother cloth the forest, so give to the 7 position.

The 6:Monk"storm wind strike"

The reason:

As in the hard pronoun, monk skills many to protect their own or teammate primarily. But the skills, I really doubt is designed to dine. Its low damage, not the essence of the low cost, the need to keep the use have effect. And its main effect is incredibly slow, you was not wrong, a need to continue the consumption of the essence of the main effect low damage skills is incredibly slow, and the damage and range of low revolting. But the same meteorites and mage cool the visual effect, has some is useful rune, causing them to take the position of 6.

 

 

The 5: Demon Hunter "strafe"

The reason:

Finally to before 5, the next skills to design a better than a ghastly. As a remote professional, the DH physique with the most fragile, known as a touch of death and contra. But is this distance by eating career, there was a must be close to the release of the skill, but also will lower their movement speed. The damage mechanism was still randomly chosen at present, is you don't know your skills will damage which targets. This caused the damage a low, not controllable, near body, high consumption, will also lower their speed skill was born. You don't know how to design the skills of out, I don't have the words. Given the fifth place still see in the cool animation, is at the John woo. Collocation of the introduction grenade, you can feel the hair of the elder brother of the hero years feeling.

The 4:"the dead spider"

The reason:

The reason:

As a sell come professional, the medicine skills waste places a lot, but this ability is still let a person feel no solutions of a design. Very low damage, egg painful trigger delay, egg painful animation effects, make a waste of the birth of skills. The most important is that it skills of spider played after the enemy was gone, every spider will only cause 16% of low to the puzzling damage. Damage disposable, but the damage was very low, but I think you big bad voodoo teach of should all understand this ability the essence of the place where. Yes, is the destruction of god and tank effect, the feeling ManDian, sell special grows.

The 3:Wizard"to get together fight"

The reason:

Third place is we called the most abundant skills with our miss the mage. As the last of the three big skill 1, this ability let a person feel the designer's no imagination, a need to approach the blame group of skills, a damage is not high but have 6 seconds the cooling of the skills, a also has fully 1.5 seconds trigger to delay the skills. A completely don't know where is the meaning of existence of skills. Feeling a lot of time to design division miss mage designed to be with strange ou career melee, but unfortunately the monster high damage, the basic impossible, it is still the mage consistent set of hit and run tactics. In this context, I don't think there will be the mage to waste valuable skill column and to choose the skills. The most important because of its visual effect is boring, very small, so will it in the top three is also should.


The 2:Witch Doctor "Immo"

The reason:
Second waste skills belong to our big shaman. A need to sacrifice by strengthening the skills of passive baby. Zombie dogs need 1 minute call CD, every time had only three. That is if you want to use this skill, need to waste two skills column, then every minute to fry a, then there is no then. The pain is more eggs zombie dog is random moving, sometimes if a bad position is a monster all fry not, and damage only 275% damage. The skills of the waste places I don't say, you understand.

The 1:Wizard "the energy cyclone "

The reason:

Our beautiful miss mage has the most number of skills, also has the largest number of waste skills. This ability is I see all five professional inside the most let a person feel to the relatives greeting designer skills. Its completely random damage route, extremely low injury, but also need to encounter this monster tornado can cause harm. Often use skill a monster touch disappeared. How much more need to touch the monster whirlwind reach six seconds to cause its panels show 360% weapon damage. Also is the need to monsters and cyclone mobile line is the same. How much more of this ability damage only the eggs of the atmosphere pain whirlwind size, at most, no more than three yards. Above of various circumstances make a flawless, perfect the most waste skills. It has all the elements of the waste of a skill. Damage low, and hurt trigger is low, have the use of delay, target random selection, not low energy consumption. The waste of a skill get in my mind most waste title.

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