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Diablo 3 gold prices fell down and its economy benefit

The more gold farm is worthless. They (workshops) although do is currency exchange RMB business game, but is actually do equipment exchange RMB business. Only RMB gamers will want to buy equipment, the more they earn money faster. But they had no consciousness to start, also don't have the ability to do business. After all ordinary players, is the master of the absolute yield with JP king. Until the studios to recycle the game in the currency began trading JP AH to find out the D3 practice real money.

 


You have the question:

 

1, "excess supply of gold produced. Lead to bring value" VS "studio recovery G currency down price bidding up the equipment to G price." What is the truth.

 

2, gold dollar huge amount to sell G money why studio profit and even said that in order to earn a profit G currency devaluation must be?

 

3, ordinary player now that is the person that produce equipment, how much money to hang hang much money. Why to say in the end only ordinary people who buy the equipment but have no income.

 

4, monopoly and gold recovery chain theory existence, so in reality is there evidence?

 

I'll answer together in the main building, have the same doubt friend, may I don't ask the same question.

 

Complete analysis:

 

Diablo 3 and take in the field of circulation trade product are three things: equipment, the game of coin, RMB.

 

In the deal by the crowd can provide and needs of different trade product can be divided into:

 

1, do not use the ordinary player-RMB is the biggest equipment provider, demand is also equipment, the game of coin, both for ordinary nearly as important players.

 

2, the largest players-RMB RMB provide party, only demand equipment.

 

3, the biggest game studio-the money to provide party, only needs RMB.

 

In early trading, goods circulation of the main direction is like this.

 

Equipment: ordinary player hand-rely on currency trading game produce circulation to-" (ordinary player + RMB gamers)

 

RMB: RMB gamers hand produce-rely on game currency trading to flow-" studio

 

The game currency: studio hand-rely on trade circulation produce RMB to-" (RMB gamers + ordinary player)

 

Now that is a deal, so normally trade three party should go to pursue their own maximization of profits. Let us see how they do.

 



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