A lot of game mechanics, items and weaknesses are simply accepted as the way things are on Diablo 3 RoS. Just like how some pets can hit harder than a tank, how the RNG sometimes screws you over or how 2-handed weapons aren’t viable except for Crusaders. Crusaders’ Heavenly Strength skill that allows them to wield two-handed weapons in only one hand, freeing one of their hands up for a shield or another sword, axe or mace. Suffice to say, it’s just been accepted that Crusaders can wield two Furnaces easily.
Since the Blizzard devs have recently boosted 2H weapon damage on the PTR to see if the additional damage can change a lot of builds. We’d like to provide you with a a list of the weapons you should consider using the new mechanic. With the recent changes, the devs are hoping that the damage and skill selections can be enough of a reason for players to change up.
Aside from the great gold rewards from Diablo 3 RoS bounties, there are some awesome Legendary Items found in Horadric Caches. One of these is the Ring of Royal Grandeur that reduces by 1 the number of items you need in a set to activate the set bonus. Another awesome item is the Pauldrons of the Skeleton King, which acts like a monk’s Near-death Experience passive. When you die, you can proc back to 25% life and instantly make your enemies flee.
The Diablo 3 designer John Yang made a further explanation on the official forum about the adjustment of 2-Handed weapons. He responds the questions why the 2-Handed Crossbows/Bow are not changed, and why they don’t add some extra stat rolls and sockets to the 2-Handed weapons. And the main reason is to avoid more critical hit damage. Here is the original post:
Diablo 3’s Public Test Realm Patch 2.1.0 has released, bringing with it a batch of changes. The patch brings four major additions to it: Seasons are optional, but are a great way to break up gameplay. Whether your character is Normal or Hardcore, you can choose to play a Season, starting with zero gold, resources, and Paragon experience from scratch. When the Season ends, any of this things that you do earn can be given over to your non-Season characters. Season also offer unique rewards, as well as a new set of achievements called Conquests.
The designer John Yang announced at Official forum, that DPS of 2-handed Melee Weapon will be increased by 23%-26% in the upcoming patch. At the same time, the Heavenly Strength will be reduced the damage by 20% to balance the effects that the Crusaders and other profession use 2-handed weapons. Here is the original post:
Diablo 3 PTR servers will release the new patch for next round testing. At the same time, the devs will perform a short-time maintenance and Leaderboard wipe on the PTR. The wipe will only reset the leaderboards and personal records. Here you can read the original post which published by the community manager Lylirra:
Here are some tips and tricks for how to farm gold on Diablo 3 RoS:
The designer John Yang gives us some details about the details of legendary gems in the next PTR build. Please read the information about the fresh numbers for each gem below: Bane of the Powerful •Gain 30% increased damage for 20 seconds after killing an elite pack. •Upgrade rank grants: +1 second buff duration. •Rank 50 unlocks: Gain 20% bonus damage to elites.
Some gamers in Diablo 3 forum think that legendary gems are too op. For this issue, the designer John yang replied in the post, discussing about the designing thoughts and the modification in the next PTR. You can read the original post as follow: "Hi everyone. I wanted to pop in here while discussion on Legendary gems is ongoing.
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Many gamers may feel confused about what the Life on Hit like after some changes. Now let’s read how the community manager explained in the forum: "Life on Hit has undergone a number of changes, and it can be little confusing at first. I'll go over how LoH is currently working on the PTR, but it's also good to keep in mind that it's still subject to tuning.
After the Diablo 3 RoS PTR went offline for a revamp and reset, the Legendary Gems mechanic we’ve been waiting for so long were implemented. This means that these babies were finally dropping in the PTR. The new PTR, however probably had so many changes that they had to pull some for the server to keep running. Some people reported crashes while others reported completely non-functioning items and gear.
Theorycraft Thursday has been a wonderful experiment and opportunity for us to engage with you, the community, on a personal level. However, after reading through your feedback, we've made the decision to change the name of this blog series to Play Your Way Thursday. So What's Changed? You may be wondering how this will affect the content of the newly named blogs. In short, neither the content nor the focus will be changing. You'll continue to see interesting and innovative builds here, and the emphasis on accessible experimentation will remain.
The bug on Depth Diggers bothers gamers all the time, and Depth Diggers can benefit signatures skills of Witch Doctor and Wizard. Recently the community manager responds that the bug will be fixed in the future. Here’s the detailed information he posted in the forum: “The philosophy behind the decision to prevent the bonus damage given by Depth Diggers from working with Witch Doctor and Wizard Signature spells was two-fold.