First of all the equipment:
Overall equipment orientation: physical stamina (accepted) agile (into) the fight (necessary) single fight (necessary) armor (necessary!!!!!!) Other special attributes
Below we explain to separate each attribute
Physical: this attribute based on player skills collocation and special equipment (percentage life etc.) will be role to 4 W life-5 W can be higher than the value significance is small
Due to the limit and no blood back any percentage skills can't finish high health h. continued recovery is does not have any advantage in particular can only fight against the important combo can (for example than listed hammer explosion chemical product) increase fault tolerance
Agile: believe you found in the monk can stand based on requirements of equipment to the requirements of the output is not usually stuck-up silk can be so quick in the this attribute 1000 can do not need to pursue the too high
The other relevant below 1000 dodge an earnings of agile, 0.02 and points, more than 1000 0.01 / point speech the invalid everyone please rest assured has not card agile points
The resistance: do not explain
Single resistance: due to the existence of the harmony between man and nature, single fight is indispensable suggest that we take a more observation AH at current prices low single fight to stack or according to the existing equipment to JP choice.
Armor: the monk friends ignored attribute? As the violence from very simple D3 injury way, armor can derate all damage, including the plague, the charged, and after the younger brother computation, can't all resistance in the stack to 85% from injury or above
Armor and resistance from injury percentage should be on a level such as synchronous resistance from injury 70% + armor from injury by 70%, to prevent too resistance
Properties:
Attack rate: the whole body equipment attack rate + 25% to achieve the best effect can be used to move back and other skills before and after casting wave
Life percentage: can the rapid increase of the method of maximum health tips: hole helmet
Condensed essence: avoid waiting for CD a lack of energy can be made of operation stage for the property can be greatly increased operating the fluency and save passive column recommend a legendary head have % atk.spd and condensed essence attribute
Nutrients into life: this special attention!!!!!! Please the monk friends not blind pursue high damage have the essence of life weapons turn JP is key to survive a each point of use LZ essence of life to heal 60 boxing blade resisted the completely couldn't resist the few before blue waves
This attribute is also more common in refining gas stone to look for a good take hole tried stone is cut gas necessary in AH link
Second life regeneration: this attribute is often you ignore the body according to find life regeneration stacked with seconds to 2000 HP/SEC isn't allowed ring you consider discretion (maybe there will be seconds later allowed 4000 + suit against all)
Says below purgatory skills
Click: rush ray + blinking (high maneuver high back to gas high hard straight) the fierce + back to gas (high damage + high back to gas)
Other skills:
H. + damage (necessary not explain)
Invincible h. / + + time (necessary don't explain the personal tendency.)
Blind + damage (output control field god skill)
Dodge ring + armor/tempering (on the armor of students lack/high injury AOE)
H. ring + resistance / + from death (on the resistance to further upward and allowed the ability is poor kids' shoes/increase fault-tolerant)
Yuan spirit fire/windy / + soil (output/AOE/TANK and maximum health)
Hula hoop + ring of fire/time/damage (range/reduce energy consumption/high injury but the building Lord think hula hoop in purgatory difficulty to force DuanDang often play not and did not crit classmates is hard to pile of the layer with good advice silk students use)
passive
Nature (necessary)
Quick turn armor (think monk stacked armor best method and increases agility attribute practical degree)
H. essence (with equipment of a ring out h. top LZ can add 3000 + HP no CD super violence)
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